The skeleton, in turn, is used to deform a mesh via 3ds Maxa#39;s skinning tools. Although skeletons are used primarily for character animation, they can also be used to create all sorts of other deformations. A garden ... Bones can also help refine the behavior of hair and clothing. ... Character Deformations and Rigging Bones.
|Title||:||3ds Max at a Glance|
|Publisher||:||John Wiley & Sons - 2008-02-26|