'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and simulate human emotional states. This book presents an interdisciplinary exploration of this rapidly expanding field, aimed at those in psychology, computational neuroscience, computer science, and AI.A Sourcebook and Manual Klaus R. Scherer, Tanja BAcnziger, Etienne Roesch. Levenson, R.W. (2003). ... Neural Networks 22 (3), 286a93. Levine, D.S. and ... EURASIP Journal on Applied Signal Processing 2004, 1672a87. Lisetti, C.L. and anbsp;...
|Title||:||A Blueprint for Affective Computing|
|Author||:||Klaus R. Scherer, Tanja Bänziger, Etienne Roesch|
|Publisher||:||Oxford University Press - 2010-09-23|