ActionScripting in Flash MX

ActionScripting in Flash MX

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Tap into the full power of Flash MX by learning how and when to employ ActionScripting.ActionScripting in Flash MXis structured into 2 parts. In the Foundation section readers learn general programming theory and how it applies to Flash. Then the book progresses through more complex Flash ActionScripting applications, including functions, arrays, objects, components, and interfacing with external data. Short tasks and real-world analogies demonstrate specific concepts. In the Workshop section, the reader actually builds practical applications that range in complexity from beginner to advanced. At the end of the Workshop section, the reader will actually debug broken scripts.A key concept that is critical to understanding Flash is nested timelines. ... Filesize. To see how nesting symbols applies to animation, consider how to create a symbol of a car containing moving wheels. First ... Then edit the contents of the Rotating Wheel by making a simple Motion tween that rotates the Wheel symbol. ... Figure 1.1 The address bar shows the hierarchy of nested 8 Part I Foundation IV V.

Title:ActionScripting in Flash MX
Author:Phillip Kerman
Publisher:New Riders - 2003


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