Advances in Computers

Advances in Computers

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The series covers new developments in computer technology. Most chapters present an overview of a current subfield within computers, with many citations, and often include new developments in the field by the authors of the individual chapters. Topics include hardware, software, theoretical underpinnings of computing, and novel applications of computers. This current volume emphasizes architectural advances and includes five chapters on hardware development, games for mobile devices such as cell phones, and open source software development. The book series is a valuable addition to university courses that emphasize the topics under discussion in that particular volume as well as belonging on the bookshelf of industrial practitioners who need to implement many of the technologies that are described. - Current information on power requirements for new processors - Development of games for devices with limited screen sizes (e.g. cellular telephones) - Open source software development - Multicore processorsIn terms of text based games there have been commercial successes such as a#39; Dopewarsa#39;, which is a text based ... Although many designers may dismiss text as offering little innovation but in the following section we present a design thatanbsp;...

Title:Advances in Computers
Author:Marvin Zelkowitz
Publisher:Academic Press - 2011-09-21


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