We present queueing-based algorithms to calculate the bandwidth required for a video stream so that the three main Quality of Service constraints, i.e., end-to-end delay, jitter and packet loss, are ensured. Conversational and streaming video-based applications are becoming a major part of the everyday Internet usage. The quality of these applications (QoS), as experienced by the user, depends on three main metrics of the underlying network, namely, end-to-end delay, jitter and packet loss. These metrics are, in turn, directly related to the capacity of the links that the video traffic traverses from its source to destination. The main problem that this book addresses is how much bandwidth we should allocate on the path from source to destination of a video traffic flow such that the end-to-end delay, jitter and packet loss of the video packets are within some expected required bounds.First, we do a standard run of Dijkstraa#39;s algorithm where the cost of each link is the average delay to traverse the link, and the shortest path is defined as the path with the least end-to-end average delay. Figure 1.14 gives the MST (represented anbsp;...
|Title||:||Bandwidth Allocation for Video under Quality of Service Constraints|
|Author||:||Bushra Anjum, Harry G. Perros|
|Publisher||:||John Wiley & Sons - 2014-12-09|