Beginning RPG Maker VX Ace

Beginning RPG Maker VX Ace

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Beginning RPG Maker VX Ace takes you through the process of using the RPG Maker VX Ace game development engine to create your very own role playing game. The book has been designed with the complete beginner in mind who has little to no experience with the engine. Tutorials and exercises will take you from installing the software to putting the final touches upon your first project. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker VX Ace is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker VX Ace equips you with the knowledge you need to use Enterbraina€™s newest role playing game development engine. Takes you from the start of a project to the completion of a small game. Provides a step-by-step process that will walk you through each stage of the creation process. Gives many helpful tips and tricks you can apply to your future endeavors with the engine. What youa€™ll learn Switches and variables and how they can be used to affect the game world. Populate your areas with non-player characters that serve a wide range of roles. Use the database which serves as the backbone of RPG Maker VX Ace. Create dungeons with two types of enemy encounters. Create fun and varied mini-games and side-quests to serve as distractions from the main plot. The basics of using RPG Maker VX Acea€™s Script Editor. Who this book is for Beginning RPG Maker VX Ace is for novices in game design who would like to learn how to use a simple, yet robust, game development engine. Ita€™s for those people who have little to no programming experience but would like to make an RPG. Table of ContentsPart I: Creating a Solid Foundation Chapter 1: Starting Out With RPG Maker VX Ace Chapter 2: Switches and Variables Chapter 3: Of Friends and Foes Chapter 4: Fleshing Out Your World Chapter 5: Your First Dungeon Part II: Increasing the Complexity Chapter 6: Your Second Dungeon Chapter 7: Arenas and Other Minigames Chapter 8: Sidequests Chapter 9: All About Common Events Chapter 10: Treasure Hunting and Other Hidden Things Part III: The Finishing Touches Chapter 11: Puzzles Chapter 12: Final Preparations Chapter 13: The Final Dungeon Chapter 14: Basic Scripting Exercises in RPG Maker VX Ace Chapter 15: More Tips and Tricks for RPG Maker VX AceThe player now has an extra quest that he/she can go on that is not strictly tied in to the main plot. ... The easiest way to make sure that a certain level of damage output is kept up is to have a a€c completely static attack pattern. That way, the boss anbsp;...

Title:Beginning RPG Maker VX Ace
Author:Darrin Perez
Publisher:Apress - 2014-12-17


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