Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch. Traditional animation skills and techniques are presented in both 2D and 3D space. The companion CD features demonstration animations and exercises conducted in each of the major animation packages including 3ds Max, LightWave, Maya, and XSI Softimage.Blend. Shapes. in. Maya. First animate the body, head, eyes and eyebrows. Open up the Blend Shape window by ... Maximize one of them and you will see that it consists of a slider and several buttons that relate to creating and deleting keys.
|Title||:||Character Animation: 2D Skills for Better 3D|
|Publisher||:||CRC Press - 2012-08-06|