With today's technological advancement, the making of digital music is possible with just a click of the mouse. In other words, this book fuses the two worlds of computer and music; thereby adding musical creativity to the average computer user, while for the conventional musician, this remains the best cost effective and innovative approach to music making in this new millennium. This is a fully illustrative and simplified approach to rhythm programming, processing and mastering! Some of the main topics covered in this book: Fundamental principles of rhythm programming; Creating realistic and inhuman music; Creating samples and SoundFont bank modules; FruityLoops and drum notation; Music styles and their basic rhythms ; Creating groovy bass lines; Programming sampled orchestra; Real-time or automated rhythm control; Rhythm arrangement in space and in time; Creating special effects; Effective use of effects in rhythm tracks; PC troubleshooting for optimal audio performance. Furthermore, because the major areas of challenge in Computer Music include PC Mastery, Music Theory/Practical, Creativity, Sound, Audio Production and digital audio programming, this book will shed some light on them; giving the reader a clearer understanding of how to face them with high expectations of fruitful results. There are lots of books written on music and computer - separately though. This book, however, is a cutting edge in these areas; since it provides the musician with the opportunity to digitalize his creative ideas.FruityLoops is a pattern based sequencer, which means you create your songs in pieces (patterns). . .a Some of ... Included filters: reverb, 7-band equalizer, delay line, distortion, phaser, flanger, compressor, bass boost and others. Up to 16 FXanbsp;...
|Author||:||E. J. Garba|
|Publisher||:||Trafford Publishing - 2004-03-01|