There are nine complete games with increasing complexity built in this book. The process of game building is well-illustrated with screenshots and explained code. This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone 2.0 framework.We only need to replace one of those gems to aquot;fixaquot; this match on the board, so the other two gems in that match will be unchanged. To help visually explain this, look at the following comparison: When the board was first generated, it created an instant match, as seen within the red box in ... code bundle for this book ifyou are uncertain about a variable or property that is used withinthe code presentedhere.
|Title||:||Creating Games with Cocos2d for IPhone 2|
|Publisher||:||Packt Publishing Ltd - 2012-01-01|