With the increasing popularity of games that run on all PC platformsawhether Windows, Mac, or Linuxathe search is on for game developers who can create cross-platform games. Cross-Platform Game Development explains to both beginners and experts how to use cross-platform tools, provides tutorials on setting up and compiling key gaming libraries, and examines the necessary code and conceptual frameworks to get started on the path to making cross-platform games. With this book discover how to create cross-platform games in C++ using the cross-platform editor Code::Blocks; explore how to make games quickly with a combination of cross-platform and open-source gaming libraries; understand the fundamentals of game programming, including hierarchial scene management, collision detection, and depth sorting; learn how to make both 2D and 3D real-time cross-platform games, complete with sound, graphics, and more.... cross-platform, and open-source equivalent to the popular Adobe Photoshop, an application for editing, retouching, ... to create aseamlessa tileable textures that can be texture mapped onto 3D objects. A texture that is seamless is one whose opposite edges (left and right, and top and bottom) are identical to the other soanbsp;...
|Title||:||Cross Platform Game Development|
|Publisher||:||Jones & Bartlett Learning - 2009-06-23|