A guide to Java game programming techniques covers such topics as 2D and 3D graphics, sound, artificial intelligence, multi-player games, collision detection, game scripting and customizing keyboard and mouse controls.Now that you have a place to store the tile map, you need to come up with a reasonable way to actually create the map. Tile-based games always have more than one map or level, and this game is no exception. Youa#39;ll want ... Instead, youa#39;ll just define a text- based map file format that can be edited in an everyday text editor.
|Title||:||Developing Games in Java|
|Author||:||David Brackeen, Bret Barker, Laurence Vanhelsuwé|
|Publisher||:||New Riders - 2004|