This book constitutes the refereed proceedings of the 7th International Conference on E-Learning and Games, Edutainment 2012, held in conjunction with the 3rd International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2012, held in Darmstadt, Germany, in September 2012. The 21 full papers presented were carefully reviewed and selected for inclusion in this book. They are organized in topical sections named: game-based training; game-based teaching and learning; emerging learning and gaming technologies; authoring tools and mechanisms; and serious games for health.Lego. NXT. to. Teach. Java-Based. Concurrency. In order to stimulate the education of complex Java issues, we have prepared a case study. ... When operating in the guard mode the robot was supposed to rotate clockwise, make a beep noise, display the current mode, make a ... Moreover, the threads implementing shooting the ball, moving the robot one side another, playing scary tones and switchinganbsp;...
|Title||:||E-Learning and Games for Training, Education, Health and Sports|
|Author||:||Stefan Göbel, Wolfgang Mueller, Bodo Urban, Josef Wiemeyer|
|Publisher||:||Springer - 2012-09-04|