With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. Key features: Offers an overview of key existing technologies for 3D video Provides a discussion of advanced research topics and future technologies Reviews relevant standardization efforts Addresses applications and implementation issues Includes contributions from leading researchers The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.Creation, Coding, Transmission and Rendering Frederic Dufaux, BAcatrice Pesquet-Popescu, Marco Cagnazzo. matrix (Hartley and Zisserman, 2004). The essential matrix is computed by the one-point algorithm of Scaramuzza et al. ( 2009).
|Title||:||Emerging Technologies for 3D Video|
|Author||:||Frederic Dufaux, Béatrice Pesquet-Popescu, Marco Cagnazzo|
|Publisher||:||John Wiley & Sons - 2013-04-22|