This book constitutes the refereed proceedings of the 5th International Conference on Entertainment Computing, ICEC 2006, held in Cambridge, UK in September 2006. The 17 revised full papers, 17 revised short papers and 28 poster papers presented together with one keynote paper were carefully reviewed and selected from 95 submissions. The papers are organized in topical sections on agents, cultural and psychological metrics, transforming broadcast experience, culture, place, play, display technology, authoring tools, object tracking, edutainment, and network games.5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings Matthias Rauterberg, Marco ... This paper describes a novel interaction technique that recognizes a finger flicking gesture for power adjustment input for a sports game, such as golf swing or hitting. ... Adata glove detects motion of the hand and the fingers, and it is used to recognize or record manual gestures, but a useranbsp;...
|Title||:||Entertainment Computing - ICEC 2006|
|Author||:||Richard Harper, Matthias Rauterberg, Marco Combetto|
|Publisher||:||Springer Science & Business Media - 2006-09-18|