Key Terms: mood management theory, massively multi-player online games (MMOG), World of Warcraft, optimal arousal zone (OAZ), mood scale, WrisTech monitor.The Game Structure of World of Warcraft Played in a fictional universe on a planet called Azeroth, that has three continents, ... humans, night elves, the undead), and from nine fighting classes (e.g., warriors, hunters, warlocks), ( Blizzcast, 2008). ... The two fastest ways to progress in the game (leveling up) are by taking on quests (computer provided missions) that guide players to kill and learning skills.
|Title||:||Exploring Mood Management Via Exposure to a Massively Multi-player Online Game|
|Publisher||:||ProQuest - 2008|