As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by game players, so today?s studios and developers need good writers. Game Writing: Narrative Skills for Videogames is the first book written to demystify this emerging field. Through the insights and experiences of practicing game writers, this unique collection of practical articles provides the foundations to the craft of games writing. The articles detail aspects of the process from the basics of narrative and non-linear narrative to writing comedy for games and creating compelling characters. Throughout the articles there is a strong emphasis on the skills developers and publishers will expect a game writer to have. Game Writing is suitable for both beginners and experts, and is a detailed guide to all the techniques of game writing. This book is an essential read for anyone wishing to get into this exciting field, particularly film and T.V. scriptwriters who want to learn how to transfer their skills to the games industry.For instance, in a game such as Grand Theft Auto: San Andreas (Rockstar North, 2004), the player can do just about ... from any one of a vast variety of activities, including robbery and vigilantism; and can even purchase houses and clothing.
|Author||:||Chris Mark Bateman|