Games, Actions, and Social Software

Games, Actions, and Social Software

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Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project qGames, actions and Social softwareq which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.It is also possible to model the speaker explicitly in a modal logic of lying (and we will do so in examples) and extend our ... namely by employing, for each agent, a preference relation that is independent from the accessibility relation for belief. ... First, in Section2, we link up to the generic logic of communication and change.

Title:Games, Actions, and Social Software
Author:Jan van Eijck, L.C. Verbrugge
Publisher:Springer - 2012-04-23


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