qThis book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and cultureq--Provided by publisher.... cognitive load, and thus save working memory resources for the acquisition of knowledge and its subsequent transmission to long-term storage. ... For instance, a geometry problem and its solution may contain a diagram and textual information. ... 2004; BrA¼nken, Steinbacher, Plass, aamp; Leutner, 2002; Jeung, Chandler, aamp; Sweller, 1997; Moreno aamp; Mayer, 1999, Tindall-Ford, Chandler, aamp; Sweller, 1997).
|Title||:||Gaming and Simulations: Concepts, Methodologies, Tools and Applications|
|Author||:||Management Association, Information Resources|
|Publisher||:||IGI Global - 2010-11-30|