An in-depth look at video games in a global context.of Japanese developers have is that they tend to flock toward development that is one largely based around consoles. ... on services such as Steam, Xbox Live Arcade (XBLA), and PlayStation Network (PSN), while it also brings up concerns of access, cost, and surveillance. Two of ... OnLive hosts full games, while aGaikai is focused on a try-before-you-buy modela where publishers/retailers pay Gaikai a based on the number of minutes users spend streaming the demosa (Graft 2011).
|Author||:||Nina B. Huntemann, Ben Aslinger|
|Publisher||:||Palgrave Macmillan - 2012-12-28|