Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.... direct volume rendering  has many advantages comparing to a real model: changing transparency, showing any cross sections, ... We develop a two- handed direct manipulation to perform complex segmentation in Augmented Reality with a remote ... Reality to track the motion of our controller and visualize real time modification of volume data on the usera#39;s hand. ... our system can be built by very reasonable, common devices such as a web camera and a wii remote controller.
|Title||:||Handbook of Augmented Reality|
|Publisher||:||Springer Science & Business Media - 2011-08-31|