Handbook of Geometric Programming Using Open Geometry GL

Handbook of Geometric Programming Using Open Geometry GL

4.11 - 1251 ratings - Source

The Springer Handbook on Geometric Programming Using Open Geometry GL is a reference book on the practice of geometric programming with the help of a comprehensive library of geometric methods based on OpenGL routines, the industry standard open-source graphics API. The programming system will run under various operating systems (Windows 2000, Windows NT, Unix and Linux) that support OpenGL. Readers will find a complete compendium of all the methods and classes of Open Geometry. One learns how to use them in theoretical and practical applications and how to realize one's own ideas in good programming style for 2-D and 3-D graphics. Such diverse topics as elementary planar and spatial geometry, kinematics of 2- and 3-space, animations, mathematical curves and surfaces, fractals and Boolean operations are covered in this reference. Both the geometric and the programming background are carefully explained, and many useful hints are given and typical programming problems explained in detail.Except for some demo files, you cannot start it directly from a command prompt or by double clicking on some icon. ... (or Unix) environment: Windows Installing Open Geometry in a Windows environment is easy: Just start aquot;setup.exeaquot; in theanbsp;...

Title:Handbook of Geometric Programming Using Open Geometry GL
Author:Georg Glaeser, Hans-Peter Schröcker
Publisher:Springer Science & Business Media - 2002-07-31


You Must CONTINUE and create a free account to access unlimited downloads & streaming