In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies. *Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya *This self-contained study guide includes background, foundations, and practice *Step-by-step example programs and end-result demonstrations help readers develop their own portfolios *Gorgeous four-color screen shots throughout3D Animation and Simulation of Cell Biology with Maya and MEL Jason Sharpe, Charles John Lumsden, Nicholas ... Add the cell nucleus For the cell nucleus, create, scale, and position a NURBS sphere so that it fits comfortably within the cellanbsp;...
|Author||:||Jason Sharpe, Charles John Lumsden, Nicholas Woolridge|
|Publisher||:||Morgan Kaufmann - 2008-07-01|