Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara FernAindez-Varaas concise primer provides instruction on the basic building blocks of game analysisaexamination of context, content and reception, and formal qualitiesaas well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digitalafrom Bioshock and World of Warcraft to Monopolyaand the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary.If simultaneous play is possible, particularly in the case of digital games, then we have to think about how the game supports all players. ... Some games may choose their online players randomly (Mario Kart DSa#39;s online mode ( )), while others may allow private servers ... world, to people who want to make friends, or to compete with others or even just be a nuisance and spoil other playersa#39; games.
|Title||:||Introduction to Game Analysis|
|Publisher||:||Routledge - 2014-07-17|