Introduction to Java and Software Design breaks the current paradigms for teaching Java and object-oriented programming in a first-year programming course. The Dale author team has developed a unique way of teaching object-oriented programming. They foster sound object-oriented design by teaching students how to brainstorm, use filtering scenarios, CRC cards, and responsiblity algorithms. The authors also present functional design as a way of writing algorithms for the class responsibilities that are assigned in the object-oriented design. Click here for downloadable student files This book has been developed from the ground up to be a Java text, rather than a Java translation of prior works. The text uses real Java I/O classes and treats event handling as a fundamental control structure that is introduced right from the beginning. The authors carefully guide the student through the process of declaring a reference variable, instantiating an object and assigning it to the variable. Students will gradually develop a complete and comprehensive understanding of what an object is, how it works, and what constitutes a well-designed class interface.Moreover, their programs were difficult to read and modify. In time, assembly languages were developed to make the programmera#39;s job easier. Instructions in an assembly language are in an easy-to-remember form called a mnemonic (pro- anbsp;...
|Title||:||Introduction to Java and Software Design|
|Author||:||Nell B. Dale, Chip Weems, Mark R. Headington|
|Publisher||:||Jones & Bartlett Learning - 2002-09-01|