You can build a variety of amazing apps on the iOS platformaand every one of them presents a unique set of problems. With the recipes in this cookbook, you'll go beyond theory to solve the vexing, real-life issues youare likely to face when creating apps for the iPhone, iPad, or iPod Touch. Each recipe provides a clear solution and sample code that you can use right away. You'll find solutions for working with development frameworks in iOS SDK 4 and technologies such as Cocoa, Objective-C, Xcode, and Interface Builder. Whether you have a little or a lot of experience with iOS development, youall find the help you need for every phase of the process, from initial idea to completed project. Work with Objective-C classes, objects, properties, delegates, and memory management Construct a user interface with gesture recognizers Develop location-aware applications with the Map Kit and Core Location APIs Build apps that play audio and video, manage calendars and events, access contacts and groups, or tap into the Photo Library Use the Core Motion framework to access the accelerometer and gyroscope Maintain persistent storage for iOS apps with the Core Data framework Create multitasking-aware apps that let users leave and return without losing their placeFor this reason, we will hold the reference to the root element to allow the programmer to access the contents of the parsed XML file easily. Furthermore, if we use this class in another object, that object can get access to the XML file byanbsp;...
|Title||:||iOS 4 Programming Cookbook|
|Publisher||:||"O'Reilly Media, Inc." - 2011-02-01|