This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).Build and run the game.Ifyou have headphones, youcan plug them into your Mac or run the game on the device and plug headphones intoit. Now, if youhit the bird at the right edge ofthe screen, then the soundis louder in the right headphoneanbsp;...
|Title||:||Learning iPhone Game Development with Cocos2D 3.0|
|Publisher||:||Packt Publishing Ltd - 2014-06-25|