A standard practical tutorial running people through Windows 8 RT with a specific focus on game development is the approach chosen here. This type of approach will more likely appeal to an audience that is in need of a structured guide that they can emulate and learn from, unlike the usual reference text available in the market.Learning Windows 8 Game Development is for any developer looking to branch out and make some games. Itas assumed that you will have an understanding of C++ and programming. If you want to program a game, this book is for you, as it will provide a great overview of Direct3D and Windows 8 game development and will kick-start your journey into 3D development.In most cases, you will just define the fullsize ofthe render target here; however, some situations mayneed you to draw tojust asmall section of the screen, maybe fora split screen mode. The viewport lets you define the region once and renderanbsp;...
|Title||:||Learning Windows 8 Game Development|
|Publisher||:||Packt Publishing Ltd - 2013-10-25|