Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but arenat sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!The Guide to Great Video Game Design Scott Rogers. someone on your ... You will still want to be present at the pitch to help them answer questions and fill in details. ... In my 5 plus years working at a publisher and hearing scores of video game pitches, I have developed the apitch equationa: Game demos are a lot of work.
|Publisher||:||John Wiley & Sons - 2010-09-29|