Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products are both lauded and criticized, especially when it comes to their role in education and learning. The need has never been greater to understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together contributions from leaders in industry, non-profit organizations, and academia to offer practical solutions for the design and the future of mobile technology for children. *First book to present a multitude of voices on the design, technology, and impact of mobile devices for children and learning *Features contributions from leading academics, designers, and policy makers from nine countries, whose affiliations include Sesame Workshop, LeapFrog Enterprises, Intel, the United Nations, and UNICEF *Each contribution and case study is followed by a best practice overview to help readers consider their own research and design and for a quick referenceGUIDE. TO. CHILDRENa#39;S. PORTABLE. COMPUTING. DEVICES. Therea#39;s a battle going on right now among some of the worlda#39;s largest corporations. The prize is the right ... Cell-phone hardware represents a set of licensing relationships between bundlers such as Verizon and Sprint and hardware makers such as Samsung, LG, Motorola, Research in Motion, Apple, and, most recently, Google. al TV toys.
|Title||:||Mobile Technology for Children|
|Publisher||:||Morgan Kaufmann - 2009-03-16|