Models of Conflict and Cooperation is a comprehensive, introductory, game theory text for general undergraduate students. As a textbook, it provides a new and distinctive experience for students working to become quantitatively literate. Each chapter begins with a ``dialogue'' that models quantitative discourse while previewing the topics presented in the rest of the chapter. Subsequent sections develop the key ideas starting with basic models and ending with deep concepts and results. Throughout all of the sections, attention is given to promoting student engagement with the material through relevant models, recommended activities, and exercises. The general game models that are discussed include deterministic, strategic, sequential, bargaining, coalition, and fair division games. A separate, essential chapter discusses player preferences. All of the chapters are designed to strengthen the fundamental mathematical skills of quantitative literacy: logical reasoning, basic algebra and probability skills, geometric reasoning, and problem solving. A distinctive feature of this book is its emphasis on the process of mathematical modeling.RAUL: The latte (menu number 22) is certainly not almost four times the French Roast (menu number 6). INEZ: It is not ... Well, I guess it would make no sense to assign the same number to two different drinks, but otherwise, the number assignments are completely arbitrary. ABBY: Again I ... ABBY: Since each of you has proposed different types of measurement scales, per- haps I should join in the fun.
|Title||:||Models of Conflict and Cooperation|
|Author||:||Rick Gillman, David Housman|
|Publisher||:||American Mathematical Soc. - 2009-01-01|