Multimedia and Ubiquitous Engineering

Multimedia and Ubiquitous Engineering

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The aims of these proceedings are to provide a complete coverage of the areas outlined, and to bring together researchers from academic and industry to share ideas, challenges, and solutions relating to the multifaceted aspects of this field. New multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains.We use hand position to control the slides in Powerpoint while progressing the presentation naturally. ... Although this method uses Kinect and Wiimote, the control of the movement of the cursor is mainly based on the Wiimote device and doesna#39;t make use of ... It is possible to recover the outline of the hand and make a timed series of the entire outline on each image to extract some feature vectors.

Title:Multimedia and Ubiquitous Engineering
Author:James J. Jong Hyuk Park, Shu-Ching Chen, Joon-Min Gil, Neil Y. Yen
Publisher:Springer Science & Business - 2014-04-16


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