In this companion to My Guide to Storytelling RPGs, I delve into the details on creating different kinds of crisis scenes, give a bunch of examples and a lot of lists of potential crisis stages and complications. The second half covers more about NPCs, including voices and mannerisms, NPCs in combat as well as more examples of player favorite protagonists and antagonists.If you havena#39;t read My Guide to RPG Storytelling, then youa#39;re probably wondering what the hell a acrisisa is in the context of a role-playing game. ... If your characters are picking the lock on a door, that probably doesna#39;t need three or four rolls.
|Title||:||My Storytelling Guide Companion|
|Publisher||:||Loose Leaf Stories - 2014-04-13|