If you are new to OpenGL ES or have some experience in 3D graphics, then this book will be extremely helpful in raising your expertise level from a novice to professional. The book implements more than 90 recipes to solve everyday challenges, helping you transition from a beginner to a professional.Refer to the online OpenGL ES 3.0 Reference Manual for more information. Therea#39;s more... The second attribute of glVertexAttribDivisor specifies the divisor. In the present recipe, the glDrawElementsInstanced API is used to render multipleanbsp;...
|Title||:||OpenGL ES 3.0 Cookbook|
|Publisher||:||Packt Publishing Ltd - 2015-05-30|