HTML5 is here, and with it, web applications take on a power, ease, scalability, and responsiveness like never before. In this book, developers will learn how to use the latest cutting-edge HTML5 web technologyaavailable in the most recent versions of modern browsersato build web applications with unparalleled functionality, speed, and responsiveness. Explains how to create real-time HTML5 applications that tap the full potential of modern browsers Provides practical, real-world examples of HTML5 features in action Shows which HTML5 features are supported in current browsers Covers all the new HTML5 APIs to get you up to speed quickly with HTML5 What youall learn How the HTML5 specification has evolved How to develop cutting-edge web applications using new HTML5 features like WebSockets, geolocation, Web Storage, Canvas, and audio and video Which features are available in browsers today Who this book is for Web designers and developers who want to use the latest cutting-edge technology available in current browsers Developers who want to create dynamic, HTML5 web applications Developers who want to know which HTML5 features are supported in current browsers Table of Contents Overview of HTML5 Using the HTML5 Canvas API Working with HTML5 Audio and Video Using the HTML5 Geolocation API Using the Communication APIs Using the HTML5 Web Socket API Using the HTML5 Forms API Using the HTML5 Web Workers API Using the HTML5 Web Storage API Creating HTML5 Offline Web Applications The Future of HTML5In a WebGL-enabled build of Firefox, for example, you can get a 3D context by calling getContext(aquot;moz-webglaquot;) on a canvas ... Google recently ported the classic 3D game Quake II to the Web using HTML5 WebSocket, Audio, and WebGL, anbsp;...
|Title||:||Pro HTML5 Programming|
|Author||:||Peter Lubbers, Brian Albers, Frank Salim|
|Publisher||:||Apress - 2010-09-01|