Pure JFC 2D Graphics and Imaging is a premium reference for experienced Java(TM) developers. It contains an accelerated introduction to the Java 2D concepts and implementations, as well as a concise reference to the interfaces, classes, fields, methods, and constructors from the Java 2D API packages. But the heart of this book is the code. In addition to the usual snippets, there are many complete, well-commented, commercial-quality programs that demonstrate key 2D graphics and imaging implementation techniques. All this code is meticulously commented to limit page flipping and accelerate your understanding. Download any of this code from www.samspublishing.com/product_support/ and you are well on your way to creating sophisticated 2D graphics and working with images.The class TexturePaint in the package java.awt represents the texture paint pattern. ... You can create a texture paint pattern by using the constructor public TexturePaint (Buff eredlmage texture, Rectangle2D anchor) which requires a bufferedanbsp;...
|Title||:||Pure JFC 2D Graphics and Imaging|
|Publisher||:||Sams Publishing - 2000|