The world, Fane, lies on the outer reaches of explored space, long forgotten or avoided by mankind. On the downside, the planet qs peculiar electromagnetic fields inevitably destroy electronic devices, but in compensation they enhance psychic abilities. Over the centuries humans and the aliens with whom they share the planet have evolved into clans of wizards and masters, dullards and incompetents.One person who seems destined to be relegated one of the latter groups is Grantin, the nephew of a powerful, but harsh, magician. In a last ditch effort to salvage something of his family qs honor, the uncle gives Grantin an important but simple task, which Grantin promptly manages to screw up in a most dangerous way. Only vast good luck or the appearance of some heretofore hidden magical talents are likely to save him. Luckily for him, Grantin is, unknowingly, on his way to becoming The Accidental Magician.You must work on a spell which could be used to destroy any missiles or physical attacks made against us. Castor, what sort of spells do you possess?aquot; aquot;I can defend us against psychic intrusion and attacks by magic.aquot; aquot;Very well. Grantin, if youanbsp;...
|Title||:||The Accidental Magician|
|Publisher||:||David Grace - 2009-09-15|