A single tiny pocket calculator is more powerful than all the computers that existed in the world prior to 1950. Our children's video games are more potent than the multi-million dollar business computers of only 10 years ago. The world's most powerful technologies - computing, communications and media - are converging. With annual revenues of well over $3 trillion, these industries form the largest, most dynamic and fastest growing industrial block in the world. Infomedia will emerge as the primary competitive weapon of the 21st century. A new generation of technologically astute companies will leverage infomedia to achieve stellar success, while others will sleep through the change only to waken in a world remade. The Infomedia Revolution is also challenging us on a very personal level. It will raise new issues of morality, privacy and ethics. It is changing the way we work, play, entertain ourselves and conduct our everyday lives. It is changing the way our children interact with others and how they are educated. Their new world will be very different from ours. The Infomedia Revolution is already upon us.aquot;Brave New TV.aquot; Electronic Entertainment, January 1994. aquot;The ITV Guide.aquot; Electronic Entertainment, January 1994. aquot;The Cable Boxes of the Future. ... aquot; Brave New TV.aquot; TV Guide, 29 January 1994. aquot;Let Your Agent Do the Walking.aquot; PC World, February 1994. aquot;Sega!aquot; Business Week, 21 ... 2 1 February 1 994. aquot; Nintendo Getsanbsp;...
|Title||:||The Infomedia Revolution|
|Publisher||:||McGraw-Hill - 1995|