Music education takes place in many contexts, both formal and informal. Be it in a school or music studio, while making music with friends or family, or even while travelling in a car, walking through a shopping mall or watching television, our myriad sonic experiences accumulate from the earliest months of life to foster our facility for making sense of the sound worlds in which we live. The Oxford Handbook of Music Education offers a comprehensive overview of the many facets of musical experience, behavior and development in relation to this diverse variety of contexts. While the first volume primarily focuses on children during school-age years, this second collects an international list of contributors to explore how music learning takes place outside of the traditional classroom environment. Discussing a range of issues such as music education for the special needs population, music learning in adulthood, and music learning through media and technology these chapters help to broaden conceptions of music and musical involvement. Whether they are used individually or in tandem, the two volumes of The Oxford Handbook of Music Education update and redefine the discipline, and show how individuals across the world learn, enjoy and share the power and uniqueness of music.Since the introduction of Guitar Hero: World Tour, the Guitar Hero game series includes GH Mix, a composition tool ... The music is notated with Guitar Heroa#39;s icon system and can be uploaded to the gamea#39;s online network for others to download and ... company Harmonix, allows original music to be translated into Rock Band songs for play on the Xbox 360 system and in some cases the PlayStation 3.
|Title||:||The Oxford Handbook of Music Education|
|Author||:||Gary McPherson, Graham Welch|
|Publisher||:||Oxford University Press - 2012-07-20|