The Video Game Theory Reader 2

The Video Game Theory Reader 2

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The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games today including Henry Jenkins, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more contemporary issues such as convergence and MMORPGs. The volume concludes with an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games.Please note that I am not discussing emotions in the sense of the a€œemotioneeringa€ that computer game producer David ... This seems to be the area where work in the realm of games emotions has focused so far (see, for example, Isbisteranbsp;...

Title:The Video Game Theory Reader 2
Author:Bernard Perron, Mark J.P. Wolf
Publisher:Routledge - 2008-11-19


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