Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all great animators will need to know. Expand your digital workflow to include the practical resources with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalblender.com.Make sure that the selector is set to In Range, and enter the full animation range for Start and End. In the demo files, this is Frames 1 ... The path that each of the selected bones follows throughout the entire course of the animation is displayed in the 3D view. Fig. ... 7.20 shows a fairly sharp point that the head bone makes.
|Publisher||:||Taylor & Francis - 2013-03-20|