Ultimate Game Design: Building Game Worlds

Ultimate Game Design: Building Game Worlds

4.11 - 1251 ratings - Source

Discusses the foundations of game design and each stage of the development process, and provides interviews with industry experts, case studies, and advice on getting into the gaming industry.As wea#39;ve seen, some behaviors are handled with scripts built in JavaScript/ JScript, Python, Visual Basic, or another proprietary ... These include ) True and false modes (to set the logical state or condition of the trigger) ) Value fields (to enter radius, distance, strength, and offset information) ) Text fields (to print a ... Many game developers create similar systems to enable trigger-based behavior editing.

Title:Ultimate Game Design: Building Game Worlds
Author:Tom Meigs
Publisher:McGraw Hill Professional - 2003-05-19


You Must CONTINUE and create a free account to access unlimited downloads & streaming