Special Edition Using Macromedia Flash MXprovides readers with a comprehensive reference. It covers everyday basic skills quickly and concisely to allow more time to be spent detailing more advanced topics. It is organized by topic, rather than linearly, so that readers can jump in and learn only what they need to complete the task at hand. The authors have loaded the book up with real-world tasks, tips, and techniques as well as answers to questions that they've been hearing for years as trainers. Topics covered include using the Library more effectively, ActionScript Debugging, and creating dynamic Flash applications. Coverage also includes: Using 3D graphics Importing and using bitmaps and video Creating complex frame-by-frame animations Adding and synchronizing sound to your Flash animations Advanced Scripting and integrationFlash can import video in a variety of formats if either QuickTime 4 (QT) or DirectX 7 or higher (Windows) is installed, as shown in Table 10.1. ... Interleaved (.avi) QuickTime 4, DirectX 7 or higher Macintosh, Windows Digital Video (.dv) QuickTime 4 Macintosh, ... Media File (.wmv, .asf) DirectX 7 or higher Windows Flash imports and exports video using the Sorenson Spark codec. ... A video keyframe becomes the reference point for subsequent interframe or temporal compression.
|Title||:||Using Macromedia Flash MX|
|Author||:||Michael Hurwicz, Laura McCabe|
|Publisher||:||Que Publishing - 2002|