Video Game Worlds

Video Game Worlds

4.11 - 1251 ratings - Source

Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to analyze the massively multiplayer online game Everquest.Game producer Geoff Zatkin outlined the implications of this orientation for how EverQuest was designed. ... As with every other design feature, the concept of community had to be operationalized and rendered in a way that was conducive toanbsp;...

Title:Video Game Worlds
Author:Timothy Rowlands
Publisher:Left Coast Press - 2012-01-15


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