The history of a pioneering era in computer-based art too often neglected by postwar art histories and institutions.In addition, a pair of wires would be required for each member of the audience, one to sense identification and the other action preference. ... Audience participation in narrative development would be central to interactive cinematic works such as Graham Weinbrena#39;s Sonata (1990), ... (1999) by Michael Mateas, Paul Vanouse, and Steffi Domike, and Fagade, by Michael Mateas and Andrew Stern (2005).
|Title||:||White Heat Cold Logic|
|Publisher||:||Mit Press - 2008|